PARADOX
Total Cost: 0 / 0
0
0
0
0
Weapon
Empty
Empty
Empty
Empty
Vitality
Empty
Empty
Empty
Empty
Spirit
Empty
Empty
Empty
Empty
Flex
Empty
Empty
Empty
Empty
Available Items
500
Basic Magazine
Close Quarters
Headshot Booster
High-Velocity Mag
Hollow Point Ward
Monster Rounds
Rapid Rounds
Restorative Shot
1,250
Active Reload
Berserker
Kinetic Dash
Long Range
Melee Charge
Mystic Shot
Slowing Bullets
Soul Shredder Bullets
Swift Striker
Fleetfoot
ACTIVE
3,000
Burst Fire
Escalating Resilience
Headhunter
Hunter's Aura
Intensifying Magazine
Point Blank
Pristine Emblem
Sharpshooter
Tesla Bullets
Titanic Magazine
Toxic Bullets
Alchemical Fire
ACTIVE
Heroic Aura
ACTIVE
Warp Stone
ACTIVE
6,200
Crippling Headshot
Frenzy
Glass Cannon
Lucky Shot
Ricochet
Spiritual Overflow
Shadow Weave
ACTIVE
Silencer
ACTIVE
Vampiric Burst
ACTIVE
Drag items here
Weapon Stats
Bullet Damage:
7.200
Weapon Damage:
0%
Bullets per sec:
7.937
Fire Rate:
0%
Ammo:
40
Clip Size Increase:
0%
Reload Time:
2.585
Reload Reduction:
0%
Bullet Velocity:
411.480
Bullet Velocity Increase:
0%
Bullet Lifesteal:
0%
Combat Stats
Light Melee Damage:
63
Heavy Melee Damage:
116
Vitality Stats
Max Health:
550
Health Regen:
2
Bullet Resist:
0%
Spirit Resist:
0%
Bullet Shield:
0
Spirit Shield:
0
Heal Amp:
0%
Debuff Resist:
0%
Crit Reduction:
0%
Movement Stats
Move Speed:
6.800
Sprint Speed:
0
Stamina Cooldown:
5
Stamina Recovery:
0%
Stamina:
3
Tech Stats
Spirit Power:
0
Ability Cooldown:
0%
Ability Duration:
0%
Ability Range:
0%
Spirit Lifesteal:
0%
Max Charges Increase:
0
Charge Cooldown:
0%
Skill Stats
1
Pulse Grenade
Cooldown:
28
Duration:
3.200
Unit Target Limit:
1
Cast Delay:
0.200
Channel Move Speed:
50
Radius:
6
Pulse Interval:
0.800
Pulse Damage:
45
Damage Amplification Per Stack:
6
Debuff Duration:
8
Slow Percent:
30
Movement Slow Duration:
2
Boss Damage Percent:
50
2
Time Wall
Cooldown:
37
Duration:
7
Cast Range:
200
Unit Target Limit:
1
Cast Delay:
0.200
Charges:
1
Cooldown Between Charge:
8
Channel Move Speed:
50
Time Wall Width:
7
Time Wall Height:
3.500
Time Wall Depth:
0.500
Time Wall Depth Visual Scale:
0.160
Time Wall Time Scale:
0.000
Time Scale Duration:
0.700
Friendly Bullet Damage Bonus:
20
Friendly Bullet Time Scale:
3
Movement Slow Pct:
80
Damage Pct Per Wall Hit:
10
Damage Tick Rate:
1.500
Aura Effect Duration:
1.250
Time Wall Formation Time:
0.500
3
Kinetic Carbine
Cooldown:
30
Unit Target Limit:
1
Channel Move Speed:
50
Speed Change:
25
Speed Boost Duration:
3.500
Base Bullet Damage:
5
Min Bonus Bullet Damage:
25
Max Bonus Bullet Damage:
85
Headshot Bonus:
15
Max Slow Duration:
0.500
Bullet Time Scale:
0.010
Projectile Time Scale:
0.010
Time Warp Radius:
5
Bonus Bullet Speed:
100
Shot Count:
1
Max Charge Duration:
2.500
Bullet Radius Override:
13.700
Move Speed While Shooting Penalty Reduction:
100
Min Slow Duration:
0.250
Time Scale Debuff:
90
4
Paradoxical Swap
Cooldown:
65
Cast Range:
25
Unit Target Limit:
1
Cast Delay:
0.150
Channel Move Speed:
50
Initial Freeze Time:
0.250
Min Swap Time:
0.500
Swap Time:
1.500
Distance To Max Time:
30
Swap Total Damage:
125
Initial Height:
350
Tick Rate:
0.250
Spell Lifesteal:
100