MCGINNIS
Total Cost: 0 / 0
0
0
0
0
Weapon
Empty
Empty
Empty
Empty
Vitality
Empty
Empty
Empty
Empty
Spirit
Empty
Empty
Empty
Empty
Flex
Empty
Empty
Empty
Empty
Available Items
500
Basic Magazine
Close Quarters
Headshot Booster
High-Velocity Mag
Hollow Point Ward
Monster Rounds
Rapid Rounds
Restorative Shot
1,250
Active Reload
Berserker
Kinetic Dash
Long Range
Melee Charge
Mystic Shot
Slowing Bullets
Soul Shredder Bullets
Swift Striker
Fleetfoot
ACTIVE
3,000
Burst Fire
Escalating Resilience
Headhunter
Hunter's Aura
Intensifying Magazine
Point Blank
Pristine Emblem
Sharpshooter
Tesla Bullets
Titanic Magazine
Toxic Bullets
Alchemical Fire
ACTIVE
Heroic Aura
ACTIVE
Warp Stone
ACTIVE
6,200
Crippling Headshot
Frenzy
Glass Cannon
Lucky Shot
Ricochet
Spiritual Overflow
Shadow Weave
ACTIVE
Silencer
ACTIVE
Vampiric Burst
ACTIVE
Drag items here
Weapon Stats
Bullet Damage:
7.150
Weapon Damage:
0%
Bullets per sec:
5
Fire Rate:
0%
Ammo:
66
Clip Size Increase:
0%
Reload Time:
3.290
Reload Reduction:
0%
Bullet Velocity:
533.400
Bullet Velocity Increase:
0%
Bullet Lifesteal:
0%
Combat Stats
Light Melee Damage:
63
Heavy Melee Damage:
116
Vitality Stats
Max Health:
550
Health Regen:
2
Bullet Resist:
15%
Spirit Resist:
0%
Bullet Shield:
0
Spirit Shield:
0
Heal Amp:
0%
Debuff Resist:
0%
Crit Reduction:
0%
Movement Stats
Move Speed:
6.800
Sprint Speed:
0
Stamina Cooldown:
5
Stamina Recovery:
0%
Stamina:
2
Tech Stats
Spirit Power:
0
Ability Cooldown:
0%
Ability Duration:
0%
Ability Range:
0%
Spirit Lifesteal:
0%
Max Charges Increase:
0
Charge Cooldown:
0%
Skill Stats
1
Mini Turret
Cooldown:
18
Cast Range:
20
Unit Target Limit:
1
Cast Delay:
0.200
Charges:
1
Cooldown Between Charge:
3
Model Scale:
0.800
Tick Rate:
0.500
Tracking Speed:
125
Attack Cone Angle:
10
Turret Deploy Time:
0.250
Turret Base Health:
75
Turret Health Scaling:
20
Turret Attack Range:
25
Turret Attack Falloff Start:
20
Turret Attack Falloff End:
35
Turret Attack Delay:
0.200
Turret D P S:
60
Turret Lifetime:
24
Turret Decay Damage Per Second:
20
Attack Speed Mult:
100
Tech Resist:
80
Non Hero Damage Percent Outgoing:
50
Boss Damage Percent Outgoing:
30
Boss Damage Percent Incoming:
50
2
Medicinal Specter
Cooldown:
48
Duration:
6
Cast Range:
15
Unit Target Limit:
1
Cast Delay:
0.200
Channel Move Speed:
50
Heal Radius:
5
External Bonus Health Regen:
25
Turret Heal Mult:
1
Max Health Regen Pct Interval:
0.500
3
Spectral Wall
Cooldown:
37
Duration:
5
Cast Range:
50
Unit Target Limit:
1
Channel Move Speed:
50
Min Range:
6
Wall Impact Range:
5
Push Force:
175
Damage:
64
Num Wall Segments:
7
Time Between Segments:
0.035
Segment Emit Time:
0.100
Time To Max Distance:
2
Slow Duration:
2.500
Slow Percent:
20
4
Heavy Barrage
Cooldown:
140
Cast Range:
50
Unit Target Limit:
100
Channel Time:
13
Channel Move Speed:
-1
Damage Per Rocket:
30
Grenades Per Second:
6
Interval Ramp Up Time:
0.300
Interval Ramp Up Start:
0.350
Detonate Timer:
5
Explosion Falloff Disabled:
1
Boss Damage Percent:
50
Explosion Radius:
5
Track Speed Near:
150
Track Speed Far:
100
Tracking Time:
0.400
Min Distance:
7
Max Spread:
5
Projectile Ignore Collision Time:
0.200