INFERNUS
Total Cost: 0 / 0
0
0
0
0
Weapon
Empty
Empty
Empty
Empty
Vitality
Empty
Empty
Empty
Empty
Spirit
Empty
Empty
Empty
Empty
Flex
Empty
Empty
Empty
Empty
Available Items
500
Basic Magazine
Close Quarters
Headshot Booster
High-Velocity Mag
Hollow Point Ward
Monster Rounds
Rapid Rounds
Restorative Shot
1,250
Active Reload
Berserker
Kinetic Dash
Long Range
Melee Charge
Mystic Shot
Slowing Bullets
Soul Shredder Bullets
Swift Striker
Fleetfoot
ACTIVE
3,000
Burst Fire
Escalating Resilience
Headhunter
Hunter's Aura
Intensifying Magazine
Point Blank
Pristine Emblem
Sharpshooter
Tesla Bullets
Titanic Magazine
Toxic Bullets
Alchemical Fire
ACTIVE
Heroic Aura
ACTIVE
Warp Stone
ACTIVE
6,200
Crippling Headshot
Frenzy
Glass Cannon
Lucky Shot
Ricochet
Spiritual Overflow
Shadow Weave
ACTIVE
Silencer
ACTIVE
Vampiric Burst
ACTIVE
Drag items here
Weapon Stats
Bullet Damage:
6.600
Weapon Damage:
0%
Bullets per sec:
10
Fire Rate:
0%
Ammo:
27
Clip Size Increase:
0%
Reload Time:
2.491
Reload Reduction:
0%
Bullet Velocity:
406.400
Bullet Velocity Increase:
0%
Bullet Lifesteal:
0%
Combat Stats
Light Melee Damage:
63
Heavy Melee Damage:
116
Vitality Stats
Max Health:
600
Health Regen:
2
Bullet Resist:
0%
Spirit Resist:
0%
Bullet Shield:
0
Spirit Shield:
0
Heal Amp:
0%
Debuff Resist:
0%
Crit Reduction:
0%
Movement Stats
Move Speed:
6.800
Sprint Speed:
0
Stamina Cooldown:
5
Stamina Recovery:
0%
Stamina:
3
Tech Stats
Spirit Power:
0
Ability Cooldown:
0%
Ability Duration:
0%
Ability Range:
0%
Spirit Lifesteal:
0%
Max Charges Increase:
0
Charge Cooldown:
0%
Skill Stats
1
Catalyst
Cooldown:
25
Cast Range:
20
Unit Target Limit:
1
Cast Delay:
0.100
Charges:
1
Cooldown Between Charge:
6
Channel Move Speed:
18
Tick Rate:
0.500
Flame Height Off Ground:
50
Particle Radius Multiplier:
1.150
Damage Amplification:
20
Debuff Duration:
8
Damage:
50
Growth Per Meter:
0.500
Initial Width:
1
Slow Duration:
4
Slow Percent:
40
2
Flame Dash
Cooldown:
40
Unit Target Limit:
1
Cast Delay:
0.200
Channel Move Speed:
18
Dash Time:
3
Dash Speed:
12
Dash Air Speed:
8
Flame Aura Radius:
4.500
Flame Aura D P S:
40
Aura Linger Duration:
1
Tick Rate:
0.500
Ground Flame Duration:
4
Ground Aura Spacing:
1
Speed Burst Speed:
20
Side Move Speed Reduction:
-65
Flame Dash Jump Bonus:
50
Slow Resistance Percent:
50
3
Afterburn
Unit Target Limit:
1
Channel Move Speed:
50
Build Up Duration:
15
Build Up Bullet Percent Per Hit:
10
Crit Buildup:
16
Tick Rate:
0.500
Burn Duration:
3
D P S:
15
4
Concussive Combustion
Cooldown:
127
Unit Target Limit:
1
Channel Move Speed:
50
Explode Delay:
3
Stun Duration:
1.250
Damage:
160
Radius:
12